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Call of Duty:Black Ops 4|BlackOut

Senior Artist on Blackout

Responsible for the development of several buildings within the Blackout, including Farm, Rivertown, and Train Station. Created all in editor geo and treatments by extrapolating from provided direction using some pre-existing materials and models.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the boat shack including in engine geo and set dress.

Built the interior and exterior of the barn including in engine geo and set dress.

Built the interior and exterior of the barn including in engine geo and set dress.

Built the interior and exterior of the barn including in engine geo and set dress.

Built the interior and exterior of the barn including in engine geo and set dress.

Built the interior and exterior of the barn including in engine geo and set dress.

Built the interior and exterior of the barn including in engine geo and set dress.

Built the interior and exterior of the train station maintenance building, including in engine geo and set dress.

Built the interior and exterior of the train station maintenance building, including in engine geo and set dress.

Built the interior and exterior of the train station maintenance building, including in engine geo and set dress.

Built the interior and exterior of the train station maintenance building, including in engine geo and set dress.