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Call of Duty: Vanguard - Numa Numa Trail

Environment Art contributions for the Call of Duty Vanguard single player mission Numa Numa Trail. Detailed these areas from block-out to final art using existing assets and materials. Worked closely with Art Direction, Lighting, VFX, Animation, and Design.

Campaign Mission: Numa Numa Trail: Barbed Wire Section - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Barbed Wire Section - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Barbed Wire Section - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Barbed Wire Section - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Pillbox - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Pillbox - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Pillbox - Responsible for in engine set dress using outsourced and existing models/materials.

Campaign Mission: Numa Numa Trail: Pillbox - Responsible for in engine set dress using outsourced and existing models/materials.